morpha f948626cd0 What a mess... but now with some actual snake logic!
Self-collision is in
Food is in (currently will cause lag with very large snakes due to re-rolling rng if position occupied by snake segment)
Wall pass-through is in as well, right wall is a bit iffy because of the scroll bar and the auto-advance of the cursor on write
2023-03-26 22:43:27 +02:00
2023-03-24 15:38:15 +01:00
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C# 100%